Sunday, May 22, 2016

Project Proposal #5




My last project will combine all of the skills I have worked on throughout the course of this semester. For this project, I will be illustrating a character from a video game, similar to what I did with Project #2. The difference, however, is that the character is a human, and I will be utilizing perspective even further along with line weights and facial features / shadow emphasis. Geralt of Rivia from the Witcher series is who I will be drawing for my last project. I will have to utilize my knowledge with musculature, poses, anatomy, and texturing in order to properly illustrate the character. The medium I will be using is paper and a 2B pencil, after which I will go over with a PITT artist pen and give it basic coloring as well. My plan is to create a full body pose, as I want to place more emphasis on anatomy and posing in order to portray what kind of character Geralt is. A full body pose will force me to minimize important facial features and keep the body in proportion when drawing the armor over some parts of his musculature.


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